Equilibrando texturas


Criar texturas repetidas equilibradas é fácil com as ferramentas de design do AVA


Existem diversas ferramentas no AVA que podem ser usadas para equilibrar uma textura. Abaixo está uma seleção dos nossos favoritos.

Cópia carbono

Cópia carbono da caixa de corte

Este método de repetição de arquivos torna simples e eficiente colocar padrões de repetição de quebra-cabeças em uma repetição quadrada. Ele pode ser usado com quase qualquer tipo de design, haja ou não indícios de repetição no documento original.

  1. Abra um documento a ser repetido e arraste uma caixa de corte sobre uma única repetição do desenho. Tente ser o mais preciso possível.

Excluir

Dica : Se você souber o tamanho real da repetição, clique duas vezes na Ferramenta de Corte e insira as medidas diretamente e, em seguida, simplesmente arraste a caixa de corte para a posição ideal (onde ela corta o menor número possível de motivos importantes).

  1. Mantenha pressionada ^ (tecla control) e clique dentro da caixa de corte e selecione Cortar para novo documento no menu contextual que aparece.
  2. A área recortada será aberta em um novo documento. Coloque este documento em repetição usando o Repeat Popover . Recomendamos usar uma repetição 2 x 2 ao editar junções repetidas. Lembre-se de aplicar uma gota repetida, se necessário, e marque Repetir primeiro quadro. Isso o ajudará a identificar a junção repetida. Ele pode ser desligado a qualquer momento se o quadro interferir na sua edição.

  1. Selecione a ferramenta Carbon Copy na paleta de ferramentas e altere o menu pop-up Fonte no painel de configurações para Caixa de corte.

  1. Clique no design original, mantenha pressionada a tecla de opção e clique uma vez em algum lugar do design para definir a origem da cópia carbono. Não importa onde você clica, desde que esteja dentro do design original.
  2. Clique novamente no novo documento e corrija quaisquer áreas dentro do desenho que não estejam unidas corretamente nas bordas repetidas.
Excluir

Dica: Para auxiliar no processo de correção, visualize os arquivos novos e originais lado a lado na tela para poder ver a posição do cursor em ambos. O local de origem (mostrado com o cursor cruzado no documento original) será mapeado para o seu novo documento usando a área da caixa de corte como guia inicial. Isso permite copiar da área fora da caixa de corte de origem e corrigir o design de maneira mais eficaz.

  1. Pressione as teclas de seta no teclado ao usar a ferramenta Carbon Copy neste modo para fazer a cruz de origem se mover dentro do design na quantidade exata de uma repetição. Ao trabalhar na junção repetida de cima para baixo, por exemplo, pressione as teclas de seta para cima ou para baixo uma vez e a cruz de origem será compensada pela distância de repetição vertical para que você possa copiar da outra borda do desenho original.

    As teclas de seta esquerda e direita podem ser usadas da mesma forma para fixar as laterais. O software calculará automaticamente qualquer queda definida. Se você se perder ao navegar com as setas, basta pressionar a tecla esc no teclado para redefinir o ponto de origem para sua posição original.
  2. Continue trabalhando desta forma com a ferramenta Carbon Copy, movendo o ponto de origem de uma borda repetida para outra usando as teclas de seta para escolher as melhores informações do documento original. Por exemplo, você pode descobrir que um motivo específico na repetição lateral é melhor pintado no original de um lado do que do outro, mas talvez mais abaixo na repetição o melhor motivo esteja no lado oposto do original. Este método permite que você escolha o que parece e funciona melhor no novo design.
  3. Quando estiver satisfeito com toda a repetição, descarte o arquivo original e salve o novo.
Excluir

Esquivar e Queimar

Dodge & Burn Tool: Correct colours and tones in a design In photography, dodge and burn tools are used to affect the exposure of a design....

In photography, dodge and burn tools are used to affect the exposure of a design. In AVA, the Dodge and Burn Tool uses the shape of the selected brush, the pressure settings and the brush transparency to reproduce these effects. It can be a very useful tool to correct the colours or tones of motifs or areas at repeat joins where scanning has introduced differences in the design.


Select the dodge and burn tool in the Tools Palette or press O on the keyboard to automatically select this tool and open its setting window. The Type pop up bar displays the tool types of dodge, burn and sponge. These can also be selected directly in the tools window by clicking and holding on the tool. This way you can see which tool type is selected. You can also use your up and down arrow keys to change between types.

When either the dodge, burn or sponge tools are selected, a coating window will appear, in which you can quickly edit the settings:

  • Dodge - lightens the area you paint over
  • Burn - darkens the area you paint over
  • Sponge - changes the saturation of the area you paint over
  • Dodge 1st, Burn 2nd - will dodge the first layer you have activated and burn the second
  • Burn 1st, Dodge 2nd - will burn the first layer you have activated and dodge the second

In dodge or burn mode, the range pop up bar gives the options highlights, mid-tones and shadows. This controls the tonal range which will be affected by either of the selected tools. If you use the Dodge 1st Burn 2nd or Burn 1st Dodge 2nd tool, you can activate two layers and apply the selected options respectively.

In sponge mode, the range pop up bar changes to saturate or desaturate. This changes the saturation of the area that is painted over. Sponge mode only works on RGB Images. 

Exposure allows you to control the amount of effect that the tool has on the design. For example, setting the exposure to 100% would have the maximum effect, whereas setting the exposure to 10% would have a minimal effect.

Tip: The exposure can be used alongside the brush transparency to create a very soft, subtle effect.

The Movie



Excluir

Escova emocionante

Gripping brush: For balancing non tonal textures or gripping particularly areas in a design. This function allows you to apply your Gripping with a brush rather than to the w...

This function allows you to apply your Gripping with a brush rather than to the whole file (or in a selection), this can help you to balance non tonal textures very quickly and with great control.  As the gripping is applied with the brush you could also use the function to apply a grip only to particular parts in a design.


Getting started with the Gripping Brush :

  1. Open the Brushes Library by double-clicking on the Brush Tool in your Tools Palette, from from the Window menu.
  2. From the dropdown menu to the right of the action icon (see below), select the Gripping option.
  3. Go to Window Menu > Gripping and set your desired grip mode and amount.
  4. Activate the relevant layers and paint onto the area, which you wish to grip using the Brush Tool, now as you paint instead of painting you will be applying your gripping to the layer(s) selected with the brush, see movie below!
Delete

Warning

Tip: By working with the Gripping Window open, you can quickly change the settings, and apply them instantly with the brush to your design.

Use a Palette to combine the brush settings with the settings in the Gripping Window. Doing this means you can recall your setup by the click of a button, rather than having to set up the Brush Tool and the Gripping Window each time. Palettes also help you store several settings, and enable you to switch between these settings quickly and easily.

After using the Gripping function it might be a good idea to switch the mode back to 'Brush'.


Double click movie to view full screen.


Excluir

Pincel de carimbo

Stamp Brush Tool: Quickly develop and enhance textures and designs This tool is popular amongst engravers and designers who want quickly develop, ba...

This tool is popular amongst engravers and designers who want quickly develop, balance and enhance textures and designs.


Selecting motifs is very simple. Similar to the  Carbon Copy Tool, you hold down ⌥ (option key) to select the area you want to stamp throughout your design. Selections can be made in rectangles, ovals, by using a lasso, or by using current brush (setting your current paintbrush as a stamp). Once a selection has been made, the selected motif can be resized using the 1 and 2 keys, and rotated as you work using the 3 and 4 keys. Each click of the 3 and 4 keys rotates the angle by 1º. All resizing and changes made to the angle of the stamp can be reset by pressing 0 on your keyboard.

For anyone who is left handed, the [ and ] keys can be used to resize the motif, and the left and right arrow keys can be used to rotate.

  • Drag from centre - your selections will be drawn from their centre point as opposed to the top left
  • Snap to selection - snaps your selection to the content within the selection. This option is on by default
  • Set Source From Current Selection - sets any existing selection in the document as your stamp motif
  • Add stamp to Brushes - will add your current stamp into the Brushes library

The movie below shows you everything you need to know.




Excluir

Criando uma textura do zero

Creating a marble/stone texture It is possible to create a marble or stone texture from scratch using some creati...

It is possible to create a marble or stone texture from scratch using some creative tools. You can very quickly fill up a design or add texture using this method


Delete

Note: These steps are just an example of how we would create a texture from scratch and not an exhaustive list.

Using filters to create texture

  1. Open your layout file and magic wand the mask you want to work with
  2. Add a new 8 bit layer
  3. Go to View Menu > Filter Browser
  4. Add a new filter set by clicking the + (plus button). 
  5. Choose your filter from the list - we recommend using the Clouds as a starting point, as this is a great way to add texture and granularity
  6. Click Apply to apply the texture

Using existing textures to make brushes and build your design

  1. Open a separated texture file 
  2. Look through each layer and look for interesting areas to turn into brushes. For more information on how to do this click here.  

    We recommend making a few different ones to balance the texture and make it look less CAD created. 

    To make these brushes look even better, we advise to increase the spacing to over 100% and also tick Rotate while Painting to give a more randomised effect. You can also make use of the Pressure Size and Pressure Density options if you are using a Wacom tablet.
  3. Snap to the mask in the tile layout file and start to paint with the new brushes, building up texture.
Delete

Tip: To break into the texture and create a more distressed pattern, try swapping the black and white chip and painting in white. 

Further manipulation of the layers

There are many other tools in AVA we can use to further manipulate and build up the texture. 



Excluir




Was this article helpful?


Knowledge Base Software powered by Helpjuice