目次
3D デザイナー ウィンドウを開く3D デザイナー ウィンドウのツールについて 3Dデザイナー ウィンドウに表示される内容を制御する 3D デザイナー ウィンドウで高さマップを制御する 3D デザイナー ウィンドウで光沢レイヤーを制御する3D 内で 2D および 3D データを編集する方法デザイナー覆い焼き&焼き込みツール: デザインの色とトーンを修正カーボン コピー ツール: モチーフのクローン作成3D デザイナーは、エンボスや 3D 構造化プリントなどの本物の生産構造を模倣するために使用されます。高さと照明の制御により、信じられないほど現実的なシミュレーションが可能になり、プレビューの迅速な更新により、この機能は障害チェックに最適になります。
シミュレーションは、デザイン内に存在する必要があるグレースケール レイヤーから機能します。これはライブラリの既存のテクスチャである場合もありますが、連続トーン、ガンマ、フィルタ、パターン ライブラリなどのツールを使用して自分で作成することもできます。
3D デザイナー ウィンドウを使用する場合は、専用の GPU を使用することを強くお勧めします。 3D Designer は統合 GPU で動作する可能性がありますが、このハードウェアでのいかなるレベルのユーザビリティも保証しません。これらの GPU の能力を利用してシミュレーションの照明の品質を向上できるようにするために、この決定を下しました。お使いの Mac® に統合 GPU が搭載されているか専用 GPU が搭載されているかを確認するには、 [メニュー] > [この Mac® について] に移動してください。 [システム レポート] をクリックし、ウィンドウの左側にある [グラフィックス/ディスプレイ] を選択します。 GPU のメーカーとモデルが表示されます。 Intel 製の 1 つしか持っていない場合は、残念ながら GPU が統合されているため、3D Designer の使用中に満足のいくパフォーマンスを得るにはハードウェアをアップグレードする必要がある場合があります。詳細については、 AVAテクニカル サポートにお問い合わせください。
3Dデザイナーウィンドウを開く
- [ウィンドウ メニュー] > [3D デザイナー] に移動すると、次のウィンドウが開きます。
3D デザイナー ウィンドウのツールを理解する
3D デザイナー ウィンドウがアクティブになると、ツール パレットが自動的に閉じます。これは、このウィンドウでの作業中に必要なすべてのツールがウィンドウの上部に配置されているためです。
- 手- 3D デザイナー ツールによって決定された表示領域をスクロールするために使用されます。
- 拡大ツール- 3D シミュレーションを拡大および縮小するために使用します。デザインをクリックして拡大し、⌥ (オプション キー) を押しながらクリックすると縮小します。
- Origin Tool - デザインの視野角を変更するために使用します
- 電球- 3D シミュレーションの照明を変更するために使用されます
3D デザイナー ウィンドウに表示される内容を制御する
- サイドバーをオンに切り替えると、画像とレイヤーを表示するためのコントロールが表示されます。
- 目のアイコンをオンにすると、関連するレイヤーが 3D デザイナー ウィンドウに表示されます。
3D デザイナー ウィンドウでの高さマップの制御
ブロックをオンにして、そのレイヤーを高さマップにします。複数のレイヤーを高さマップとして使用できます。
3D デザイナー ウィンドウでの光沢レイヤーの制御
星のスイッチをオンにすると、そのレイヤーが光沢レイヤーになります。
ドキュメント内の光沢詳細として 1 つまたは複数のレイヤーを割り当てた場合、製品の光沢度を制御するために使用できる追加の設定があります。
- 光沢強度- 光沢の強さを説明します。 0 = マット仕上げ、4 = 高光沢
- 材質の粗さ- 製品の表面の外観を表します。値を低くすると、製品に現れる光沢の量が増加します。値を高くすると表面の粗さが増すため、光沢の視認性が低下します。
これらのオプションはサイドバーの下部にあります。
The key benefit of the 3D Designer Window is the ability to edit the 2D data in the Design Window and see the changes in real time in the 3D Designer Window, providing instant updates, allowing you to assess changes made to repeat joins and overall tracking of a texture prior to going to production.
Editing the data and viewing those changes in real time, and in 3D has huge cost saving benefits. The 3D Designer Window helps you to see exactly how the design will look once it has been produced*, and therefore you can correct any blemishes or problems with repeat joins before having expensive cylinders engraved.
All editing is done in the Design Window, with the editing tools you are familiar with, such as the Carbon Copy Tool, the Stamp Brush Tool and the Dodge & Burn Tool.
The movies below show how effective editing the 2D data and viewing it in 3D in real time as these changes are made can be.
**Movie(s)**
In photography, dodge and burn tools are used to affect the exposure of a design. In AVA, the Dodge and Burn Tool uses the shape of the selected brush, the pressure settings and the brush transparency to reproduce these effects. It can be a very useful tool to correct the colours or tones of motifs or areas at repeat joins where scanning has introduced differences in the design.
Select the dodge and burn tool in the Tools Palette or press O on the keyboard to automatically select this tool and open its setting window. The Type pop up bar displays the tool types of dodge, burn and sponge. These can also be selected directly in the tools window by clicking and holding on the tool. This way you can see which tool type is selected. You can also use your up and down arrow keys to change between types.
When either the dodge, burn or sponge tools are selected, a coating window will appear, in which you can quickly edit the settings:
- Dodge - lightens the area you paint over
- Burn - darkens the area you paint over
- Sponge - changes the saturation of the area you paint over
- Dodge 1st, Burn 2nd - will dodge the first layer you have activated and burn the second
- Burn 1st, Dodge 2nd - will burn the first layer you have activated and dodge the second
In dodge or burn mode, the range pop up bar gives the options highlights, mid-tones and shadows. This controls the tonal range which will be affected by either of the selected tools. If you use the Dodge 1st Burn 2nd or Burn 1st Dodge 2nd tool, you can activate two layers and apply the selected options respectively.
In sponge mode, the range pop up bar changes to saturate or desaturate. This changes the saturation of the area that is painted over. Sponge mode only works on RGB Images.
Exposure allows you to control the amount of effect that the tool has on the design. For example, setting the exposure to 100% would have the maximum effect, whereas setting the exposure to 10% would have a minimal effect.
The Movie
This tool clones motifs and is particularly useful when specific areas of a design have to be copied exactly, such as when correcting areas of a heavily tonal design, or copying textured areas which would take too long to reproduce with the paint brush. It is also very useful for correcting motifs which have been damaged during editing, and for fixing repeat joins.
Carbon Copy
Click on the Carbon Copy Tool in the Tools Palette or press C on the keyboard to automatically select the tool and open its settings window. Firstly you can choose which ‘Type’ you want to use. The choices are Carbon Copy or Carbon Copy Blended.
- Carbon Copy - creates a cloning effect and is particularly useful when specific areas of a design have to be copied exactly, such as creating a duplicate of a motif but with a softer brush, or copying textured areas from one part of a design to another.
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Carbon Copy Blended - uses the same theory as above but applies extra softening and colour manipulation as you copy. Blended results are perfect for touching up imperfections in scanned images, like a pencil line or hair for example, without needing to rescan. To learn more about how to use this tool, please go to the Carbon Copy Tool: Blended mode article
Source points used by the Carbon Copy Tool
There are four modes to select from in the source pop up bar which control how where the tool will copy from as you use it.
- Relative - each brush stroke maintains the same distance and angle from its origin. The first click defines how far away you are copying from the start point. All subsequent clicks are made relative to this distance, so it doesn’t matter how many times you stop and start painting, it will still remember where you need to be to complete the information you are copying.
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Fixed - each brush stroke starts from the original source point you made with ⌥ (option key). This allows you to make lots of copies of the same information very quickly, or copy small areas of texture into a another area within the design.
- Same - this setting can be used between two files where the destination is the same as the source. It is often used to correct areas that may have been lost while working on a design, by replacing the information from the original file. The information is copied using the same coordinates in the design to position it correctly. ‘Same’ can also be used within the same document to copy information from one layer to another, where they overprint. This is great for building up tone and texture.
- Crop Box - uses a crop box in another file to define the source point so that a chosen repeat area can be used to copy from. To see instructions for using this method, please see the article 'Putting scanned artwork into repeat'.
- Cross Size - changes the size of the red cross cursor that indicates the source point for the Carbon Copy Tool.
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Automatically hide source cross - ticking this option will hide the cross while you are painting, and can improve the performance of the Carbon Copy Tool when it is being used on Mac®s which have slower graphics cards.
Working in one document
- Select a relevant mode from the Source popup menu. When you are working within one document you can use Relative, Fixed and Same.
- Hold down ⌥ (option key) - the cursor will change to a target icon. Click on the area you want to copy from. A red cross will appear at the chosen point on the design. The file name will appear in the settings window.
- Begin painting in a new area of the design. As you start painting, the information from the source point will be copied to the new area. Change the size and transparency of the brush as you work to obtain the desired effect.
Copying between layers in the same file
- If you need to copy information from directly under another layer, set your source point to Same.
- Activate the layer that contains the information you want to copy, and set the source point by holding down ⌥ (option key) and clicking in the relevant area.
- Activate the destination layer and begin painting. The information from the source layer will be copied into the same position on the destination layer.
Copying between two files
This technique works on the same principle as copying in one document.
- Open two files and ensure that the layers or images you are copying from are active.
- Set the Type to Carbon Copy and choose between Relative or Same modes. Hold down ⌥ (option key) and click on the area of the document you wish to copy from. The source file name will appear in the settings pane.
- Click on the second file and start painting.
Copying from history
You can Carbon Copy part of a design from a particular stage in your history. The benefit of this is that you can selectively paint effects from an earlier version of the design to the latest version. This can be ideal for retouching or restoring images after applying filter effects for example, thus blending the old with the new.
To carbon copy from a step in history, follow the steps below;
- Open the History Window from the Window Menu.
- Identify the step you wish to copy back to, and click on the Carbon Copy icon to the left of the history step. The lock will be turned on automatically.
- Select the Carbon Copy Tool and set the mode accordingly.
Note: If you select the ‘Same’ mode, you can only use it in the original file when carbon copying from a history item and not between two files.
- Define the starting point of the Carbon Copy function. In the Carbon Copy settings window, the name of the history item will appear to highlight that you are painting from the history.
- Start painting on your design and the information from the selected history step will replace the latest information in the areas you paint. In the example below, the image has been desaturated, and the carbon copy tool is being used to paint back some colour into specific areas.
- To remove the carbon copy function from the history item, simply place your cursor over the carbon copy icon and click on it. The icon will disappear.
Note: After removing the carbon copy function from the history, the history item will remain locked. To unlock it, simply click on the padlock icon and it will also disappear. The Carbon Copy Tool will now work in the usual way again.
DeleteCarbon Copy Blended
The ‘Blend’ function is perfect for touching up scans prior to colour separation. Ideal for removing blemishes and imperfections, Blended can be used with 5 different modes. Which one to use depends on the effect you want.
- Standard - uses the original Carbon Copy mode where information is directly replicated from its source point.
- Colour - takes the colour of the source point and blends it subtly into the detail of the target area (where you paint). This mode creates wonderful affects when used with the standard Carbon Copy mode.
- Intensity - gently combines the contrast levels from the source area into the target area.
- Hue - works best on areas which contain similar hues and is a great way of subtly changing the colour of areas within you design with changing its physical structure.
- Saturation - takes the saturation level from the source point and copies it to the target area. This is a brilliant way of bringing balance to the overall look and feel of a design.
The video below demonstrates how each mode works best.
Stamp Brush
The Stamp Brush Tool allows engravers and designers to quickly develop and enhance textures and designs. Selecting motifs is very simple. Similar to the Carbon Copy Tool, you hold down ⌥ (option key) to select the area you want to stamp throughout your design. Selections can be made in rectangles, ovals and by using a lasso, and once a selection has been made, the selected motif can be resized using the 1 and 2 keys, and rotated as you work using the 3 and 4 keys. Each click of the 3 and 4 keys rotates the angle by 1º. All resizing and changes made to the angle of the stamp can be reset by pressing 0 on your keyboard.
For anyone who is left handed, the [ and ] keys can be used to resize the motif, and the left and right arrow keys can be used to rotate.
- Drag from centre - your selections will be drawn from their centre point as opposed to the top left.
- Snap to selection - snaps your selection to the content within the selection. This option is on by default.
- Set Source From Current Selection - sets any existing selection in the document as your stamp motif.
- Current brush - will use your currently selected brush as the stamp
The movie below shows you everything you need to know.
Delete
Automation
The Carbon Copy Tool has many settings, and switching between them can be take up valuable time when editing designs. To speed up your workflow, use a Palette to store your frequently used settings, which can then be recalled at the click of a button.
- Open a new Palette from File > New > Palette.
- Select the Carbon Copy Tool from the Tools Palette.
- Choose the settings you frequently use from the settings pane.
- Drag the settings handler from the settings window to the Custom Palette you opened in Step 1.
Your Palette will now look like this.
- Option click on the button to rename it to something more descriptive.
- Select another frequently used setting, and repeat Steps 4 and 5. Your Palette will now look something like this;
From now on, you can quickly switch between these settings by clicking on the appropriate buttons.