Relieve con diseñador 3D


3D Designer se utiliza para imitar estructuras de producción auténticas, como relieves o impresión estructurada 3D. Los controles de altura e iluminación permiten simulaciones increíblemente realistas y las rápidas actualizaciones de vista previa hacen que esta función sea ideal para la verificación de fallas.


La simulación funciona a partir de una capa en escala de grises que debe estar presente en su diseño. Esta puede ser una textura existente en su biblioteca, o puede crear una usted mismo usando herramientas como Tono Continuo, Gamma, Filtros y la Biblioteca de Patrones.

Es importante tener en cuenta que recomendamos encarecidamente tener una GPU dedicada cuando utilice la ventana del Diseñador 3D. Si bien 3D Designer puede funcionar en GPU integradas, no garantizamos ningún nivel de usabilidad en este hardware. Hemos tomado esta decisión para permitirnos utilizar la potencia de estas GPU para mejorar la calidad de la iluminación en la simulación. Para saber si su Mac® tiene una GPU integrada o dedicada, vaya a  Menú > Acerca de esta Mac®. Haga clic en Informe del sistema y seleccione Gráficos/Pantallas en el lado izquierdo de la ventana. Verá la marca y el modelo de su(s) GPU(s). Si solo tiene uno, y es fabricado por Intel, desafortunadamente tiene una GPU integrada y es posible que necesite actualizar su hardware para tener un rendimiento satisfactorio mientras usa 3D Designer. Comuníquese con el soporte técnico AVA para obtener más información.

Abrir la ventana del Diseñador 3D

  • Vaya a Menú Ventana > Diseñador 3D y se abrirá la siguiente ventana:

Comprensión de las herramientas en la ventana del Diseñador 3D

Cuando la ventana del Diseñador 3D esté activa, notará que la Paleta de herramientas se cierra automáticamente. Esto se debe a que todas las herramientas que necesita mientras trabaja en esta ventana se encuentran en la parte superior de la ventana:

  • La mano : se utiliza para desplazarse por el área de visualización determinada por la herramienta de diseño 3D.
  • La herramienta Ampliar : se utiliza para acercar y alejar la simulación 3D. Simplemente haga clic en el diseño para acercarlo, mantenga presionada ⌥ (tecla de opción) y haga clic para alejarlo.
  • La herramienta Origen : se utiliza para cambiar el ángulo de visión del diseño.
  • La bombilla : se utiliza para cambiar la iluminación en la simulación 3D.
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Nota: Toda la navegación de la ventana del Diseñador 3D se puede realizar solo con la herramienta Origen seleccionada.

  • para acceder temporalmente a la herramienta manual, presione la barra espaciadora.
  • para acceder temporalmente a la herramienta de iluminación, presione ⌥ (tecla de opción)
  • para acercar use ⌘ + barra espaciadora
  • para alejar use ⌥⌘ + barra espaciadora

Alternativamente, puede hacer zoom usando - para alejar y = para acercar.

Controlar lo que es visible en la ventana del Diseñador 3D

  1. Active la barra lateral para revelar los controles para hacer visibles las imágenes y capas.
  2. Active el icono del ojo para que las capas relevantes sean visibles en la ventana del Diseñador 3D.

Controlar los mapas de altura en la ventana del Diseñador 3D

Active el bloque para convertir esa capa en un mapa de altura. Se pueden utilizar varias capas como mapas de altura.

Controlar las capas de brillo en la ventana del Diseñador 3D

Enciende la estrella para hacer de esa capa una capa brillante.

Cuando haya asignado una capa o varias capas como detalle de brillo en su documento, existen configuraciones adicionales que puede usar para controlar el brillo del producto:

  • Intensidad del brillo : describe qué tan intenso es ese brillo. 0 = acabado mate y 4 = alto brillo
  • Rugosidad del material : describe la apariencia de la superficie del producto. Un valor bajo aumenta la cantidad de brillo que aparece en el producto. Un valor alto aumenta la rugosidad de la superficie y por tanto disminuye la visibilidad del brillo.

Estas opciones se encuentran en la parte inferior de la barra lateral.

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Sabías...

Si está trabajando en una pantalla, pero tiene acceso a un iPad, puede ampliar su espacio de trabajo usando el iPad como segunda pantalla.

How to edit the 2D and 3D data within 3D Designer The key benefit of the 3D Designer Window is the ability to edit the 2D data in t...

The key benefit of the 3D Designer Window is the ability to edit the 2D data in the Design Window and see the changes in real time in the 3D Designer Window, providing instant updates, allowing you to assess changes made to repeat joins and overall tracking of a texture prior to going to production. 


Editing the data and viewing those changes in real time, and in 3D has huge cost saving benefits. The 3D Designer Window helps you to see exactly how the design will look once it has been produced*, and therefore you can correct any blemishes or problems with repeat joins before having expensive cylinders engraved.

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Note: *Your simulations on screen will look similar to the final production if you create good product profiles.  See the Related Articles to learn more.

All editing is done in the Design Window, with the editing tools you are familiar with, such as the Carbon Copy Tool, the Stamp Brush Tool and the Dodge & Burn Tool

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Tip: Tile your windows so that you can see the Design Window and the 3D Designer Window side by side as you work. To learn how to do this, refer to the Tile Windows article listed in the Related Articles below.


The movies below show how effective editing the 2D data and viewing it in 3D in real time as these changes are made can be.

**Movie(s)**

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Tip: Set your Outline Curser to Filled in the General Settings (AVA Menu > Settings > General) to see a preview of the area you are copying when using the Carbon Copy Tool.



Dodge & Burn Tool: Correct colours and tones in a design In photography, dodge and burn tools are used to affect the exposure of a design....

In photography, dodge and burn tools are used to affect the exposure of a design. In AVA, the Dodge and Burn Tool uses the shape of the selected brush, the pressure settings and the brush transparency to reproduce these effects. It can be a very useful tool to correct the colours or tones of motifs or areas at repeat joins where scanning has introduced differences in the design.


Select the dodge and burn tool in the Tools Palette or press O on the keyboard to automatically select this tool and open its setting window. The Type pop up bar displays the tool types of dodge, burn and sponge. These can also be selected directly in the tools window by clicking and holding on the tool. This way you can see which tool type is selected. You can also use your up and down arrow keys to change between types.

When either the dodge, burn or sponge tools are selected, a coating window will appear, in which you can quickly edit the settings:

  • Dodge - lightens the area you paint over
  • Burn - darkens the area you paint over
  • Sponge - changes the saturation of the area you paint over
  • Dodge 1st, Burn 2nd - will dodge the first layer you have activated and burn the second
  • Burn 1st, Dodge 2nd - will burn the first layer you have activated and dodge the second

In dodge or burn mode, the range pop up bar gives the options highlights, mid-tones and shadows. This controls the tonal range which will be affected by either of the selected tools. If you use the Dodge 1st Burn 2nd or Burn 1st Dodge 2nd tool, you can activate two layers and apply the selected options respectively.

In sponge mode, the range pop up bar changes to saturate or desaturate. This changes the saturation of the area that is painted over. Sponge mode only works on RGB Images. 

Exposure allows you to control the amount of effect that the tool has on the design. For example, setting the exposure to 100% would have the maximum effect, whereas setting the exposure to 10% would have a minimal effect.

Tip: The exposure can be used alongside the brush transparency to create a very soft, subtle effect.

The Movie



Carbon Copy Tool: Cloning motifs This tool clones motifs and is particularly useful when specific areas of a desig...

This tool clones motifs and is particularly useful when specific areas of a design have to be copied exactly, such as when correcting areas of a heavily tonal design, or copying textured areas which would take too long to reproduce with the paint brush. It is also very useful for correcting motifs which have been damaged during editing, and for fixing repeat joins.  



 

Carbon Copy

Click on the Carbon Copy Tool in the Tools Palette or press C on the keyboard to automatically select the tool and open its settings window. Firstly you can choose which ‘Type’ you want to use. The choices are Carbon Copy or Carbon Copy Blended.

  • Carbon Copy - creates a cloning effect and is particularly useful when specific areas of a design have to be copied exactly, such as creating a duplicate of a motif but with a softer brush, or copying textured areas from one part of a design to another.
  • Carbon Copy Blended - uses the same theory as above but applies extra softening and colour manipulation as you copy. Blended results are perfect for touching up imperfections in scanned images, like a pencil line or hair for example, without needing to rescan. To learn more about how to use this tool, please go to the Carbon Copy Tool: Blended mode article

     

Source points used by the Carbon Copy Tool

There are four modes to select from in the source pop up bar which control how where the tool will copy from as you use it.

  • Relative - each brush stroke maintains the same distance and angle from its origin. The first click defines how far away you are copying from the start point. All subsequent clicks are made relative to this distance, so it doesn’t matter how many times you stop and start painting, it will still remember where you need to be to complete the information you are copying. 
  • Fixed - each brush stroke starts from the original source point you made with ⌥ (option key). This allows you to make lots of copies of the same information very quickly, or copy small areas of texture into a another area within the design.
  • Same - this setting can be used between two files where the destination is the same as the source. It is often used to correct areas that may have been lost while working on a design, by replacing the information from the original file. The information is copied using the same coordinates in the design to position it correctly. ‘Same’ can also be used within the same document to copy information from one layer to another, where they overprint. This is great for building up tone and texture.
  • Crop Box - uses a crop box in another file to define the source point so that a chosen repeat area can be used to copy from. To see instructions for using this method, please see the article 'Putting scanned artwork into repeat'.
  • Cross Size - changes the size of the red cross cursor that indicates the source point for the Carbon Copy Tool.
  • Automatically hide source cross - ticking this option will hide the cross while you are painting, and can improve the performance of the Carbon Copy Tool when it is being used on Mac®s which have slower graphics cards.

     

Working in one document

  1. Select a relevant mode from the Source popup menu.  When you are working within one document you can use Relative, Fixed and Same.
  2. Hold down ⌥ (option key) - the cursor will change to a target icon. Click on the area you want to copy from. A red cross will appear at the chosen point on the design. The file name will appear in the settings window.
  3. Begin painting in a new area of the design. As you start painting, the information from the source point will be copied to the new area. Change the size and transparency of the brush as you work to obtain the desired effect.

Copying between layers in the same file

  1. If you need to copy information from directly under another layer, set your source point to Same.
  2. Activate the layer that contains the information you want to copy, and set the source point by holding down ⌥ (option key) and clicking in the relevant area.
  3. Activate the destination layer and begin painting. The information from the source layer will be copied into the same position on the destination layer.

Copying between two files

This technique works on the same principle as copying in one document.

  1. Open two files and ensure that the layers or images you are copying from are active.
  2. Set the Type to Carbon Copy and choose between Relative or Same modes. Hold down ⌥ (option key) and click on the area of the document you wish to copy from. The source file name will appear in the settings pane.
  3. Click on the second file and start painting.

Copying from history

You can Carbon Copy part of a design from a particular stage in your history. The benefit of this is that you can selectively paint effects from an earlier version of the design to the latest version. This can be ideal for retouching or restoring images after applying filter effects for example, thus blending the old with the new.

To carbon copy from a step in history, follow the steps below;

  1. Open the History Window from the Window Menu.
  2. Identify the step you wish to copy back to, and click on the Carbon Copy icon to the left of the history step. The lock will be turned on automatically.

  3. Select the Carbon Copy Tool and set the mode accordingly.

     


Note: If you select the ‘Same’ mode, you can only use it in the original file when carbon copying from a history item and not between two files.

 

  1. Define the starting point of the Carbon Copy function. In the Carbon Copy settings window, the name of the history item will appear to highlight that you are painting from the history.

     
  2. Start painting on your design and the information from the selected history step will replace the latest information in the areas you paint. In the example below, the image has been desaturated, and the carbon copy tool is being used to paint back some colour into specific areas.
  3. To remove the carbon copy function from the history item, simply place your cursor over the carbon copy icon and click on it. The icon will disappear.

     


Note: After removing the carbon copy function from the history, the history item will remain locked. To unlock it, simply click on the padlock icon and it will also disappear. The Carbon Copy Tool will now work in the usual way again.

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Carbon Copy Blended

The ‘Blend’ function is perfect for touching up scans prior to colour separation.  Ideal for removing blemishes and imperfections, Blended can be used with 5 different modes. Which one to use depends on the effect you want.

  • Standard - uses the original Carbon Copy mode where information is directly replicated from its source point.
  • Colour - takes the colour of the source point and blends it subtly into the detail of the target area (where you paint). This mode creates wonderful affects when used with the standard Carbon Copy mode.
  • Intensity - gently combines the contrast levels from the source area into the target area.
  • Hue - works best on areas which contain similar hues and is a great way of subtly changing the colour of areas within you design with changing its physical structure.
  • Saturation - takes the saturation level from the source point and copies it to the target area. This is a brilliant way of bringing balance to the overall look and feel of a design.

The video below demonstrates how each mode works best.

 


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Stamp Brush

The Stamp Brush Tool allows engravers and designers to quickly develop and enhance textures and designs. Selecting motifs is very simple. Similar to the Carbon Copy Tool, you hold down ⌥ (option key) to select the area you want to stamp throughout your design. Selections can be made in rectangles, ovals and by using a lasso, and once a selection has been made, the selected motif can be resized using the 1 and 2 keys, and rotated as you work using the 3 and 4 keys. Each click of the 3 and 4 keys rotates the angle by 1º. All resizing and changes made to the angle of the stamp can be reset by pressing 0 on your keyboard.

For anyone who is left handed, the [ and ] keys can be used to resize the motif, and the left and right arrow keys can be used to rotate.

  • Drag from centre - your selections will be drawn from their centre point as opposed to the top left.
  • Snap to selection - snaps your selection to the content within the selection. This option is on by default.
  • Set Source From Current Selection - sets any existing selection in the document as your stamp motif.
  • Current brush - will use your currently selected brush as the stamp

The movie below shows you everything you need to know.

 

 


 

 

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Automation

The Carbon Copy Tool has many settings, and switching between them can be take up valuable time when editing designs. To speed up your workflow, use a Palette to store your frequently used settings, which can then be recalled at the click of a button.

  1. Open a new Palette from File > New > Palette.
  2. Select the Carbon Copy Tool from the Tools Palette.
  3. Choose the settings you frequently use from the settings pane.



     
  4. Drag the settings handler from the settings window to the Custom Palette you opened in Step 1.


    Your Palette will now look like this.



     
  5. Option click on the button to rename it to something more descriptive.



     
  6. Select another frequently used setting, and repeat Steps 4 and 5. Your Palette will now look something like this;


    From now on, you can quickly switch between these settings by clicking on the appropriate buttons.

     
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Did you know...

You can strengthen the tones in your design using the Carbon Copy Tool!

  1. Make the layer you want to copy the boosting tones from active in the Layers Palette.
  2. Select the Carbon Copy Tool from the Tools Palette.  This will open the tools settings pane. Set the Source to Same.
  3. Holding down ⌥ (option key), click on the active layer.
  4. Activate the layer you want to copy to, and begin painting. Extra tonal information is added to the layer.
  5. Experiment with the intensity and blend by adjusting the transparency of the brush or the type of brush shape being used to copy with. You can resize your paint brush as you work by pressing the 1 key to decrease its size, and the 2 key to increase its size.

 


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