Importing texture layers into your design

Applying all over textures to designs


Importing scans from 3D scanners has the benefit of bringing in the true structure of the scanned product into AVA, and this is perfect for recreating in-register 3D detail.  However, all over textures are just as important, and these can be merged into your scans in a few simple steps. 


In register 3D detail obtains from a scan

All over texture created in AVA

Importing textures

Delete

Note: The texture layer(s) you import should be the same size and resolution as the document you are importing it into.

  1. Open the scan you want to import the texture into.
  2. Go to Layer Menu > Load Layers
  3. Go to Window Menu > 3D Designer, and click on the structure block beside the layer you have just imported.

  1. Adjust the slider to control the height of the structure (in microns - μm), or click on the value to enter this manually.
  2. Edit the texture layer in the Design Window to fix any problems on the repeat joins.


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