How to edit the 2D and 3D data within 3D Designer

Using various tools to edit the height map and gloss layers in Structure Simulation


The key benefit of the 3D Designer Window is the ability to edit the 2D data in the Design Window and see the changes in real time in the 3D Designer Window, providing instant updates, allowing you to assess changes made to repeat joins and overall tracking of a texture prior to going to production. 


Editing the data and viewing those changes in real time, and in 3D has huge cost saving benefits. The 3D Designer Window helps you to see exactly how the design will look once it has been produced*, and therefore you can correct any blemishes or problems with repeat joins before having expensive cylinders engraved.

Delete

Note: *Your simulations on screen will look similar to the final production if you create good product profiles.  See the Related Articles to learn more.

All editing is done in the Design Window, with the editing tools you are familiar with, such as the Carbon Copy Tool, the Stamp Brush Tool and the Dodge & Burn Tool

Delete

Tip: Tile your windows so that you can see the Design Window and the 3D Designer Window side by side as you work. To learn how to do this, refer to the Tile Windows article listed in the Related Articles below.


The movies below show how effective editing the 2D data and viewing it in 3D in real time as these changes are made can be.

**Movie(s)**

Delete

Tip: Set your Outline Curser to Filled in the General Settings (AVA Menu > Settings > General) to see a preview of the area you are copying when using the Carbon Copy Tool.


Was this article helpful?


Knowledge Base Software powered by Helpjuice